Via StarWars.com:
When ILMxLAB first launched Vader Immortal: A Star Wars VR Series, Lucasfilm’s immersive entertainment studio was diving into uncharted waters. (Or, since the title is set on Mustafar, diving into “fiery lava rivers” is probably the more accurate analogy.) Vader Immortal would be ILMxLAB and Lucasfilm’s biggest Star Wars VR project yet — a canonical adventure written by David S. Goyer that would have fans taking on the role of a Force-sensitive smuggler and coming face to face with Darth Vader in his castle. It would require development, experimentation, and figuring out how to make something feel like Star Wars in an entirely new medium.
Two installments later, Vader Immortal has received critical acclaim and brought fans inside Star Wars in ways previously only imagined. To wit, if you ever wanted to know what it felt like to wield a lightsaber, Vader Immortal is a must.
“This has been one of the best experiences of my career, and many on our crew feel the same way,” director Ben Snow tells StarWars.com. “Vader Immortal has shown that there is an appetite for this type of storytelling in virtual reality, and we’re so happy that people have enjoyed it as much as they have.”
Today, ILMxLAB is officially announcing Vader Immortal: Episode III, the final installment in the series. Coming November 21, it was created in collaboration with Facebook’s Oculus, and will be available for Oculus Quest and Rift headsets. Building on the events of Episode II, in which the protagonist learned the ways of the Force and recovered an ancient object for Darth Vader, it looks to be a fitting climax in proper Star Wars tradition.