Star Wars Battlefront 2 Sales Are Off Target!

Via Polygon.com:

Sales of Star Wars Battlefront 2 fell short of Electronic Arts’ expectations, and the publisher is citing the furor over the game’s microtransactions as the primary explanation, reports the Wall Street Journal.

EA sold about 9 million copies of Battlefront 2 during the three-month period from October-December 2017, the third quarter of EA’s 2018 fiscal year, according to the Wall Street Journal. (The game launched almost exactly halfway through the quarter, on Nov. 17, 2017.) That was about 1 million fewer than the 10 million copies that EA had expected to sell, the newspaper reports.

Blake Jorgensen, the company’s chief financial officer, told the Wall Street Journal that the publisher’s guidance calls for sales of another 1 million to 3 million copies by the fiscal year’s conclusion at the end of March. The higher end of that estimate would still put Battlefront 2 behind its predecessor — EA shipped more than 14 million units of the original Star Wars Battlefront in its 2016 fiscal year.

Revenue from Battlefront 2 to this point is also much lower than EA had wanted, since the company removed microtransactions from the game just before launch after they ignited a controversy among early players. It is not currently possible to buy “crystals,” the in-game currency, or loot crates.

Click here for the full story at Polygon.com