Star Wars: Battlefront 2 Update

Via Gamespot.com:

Star Wars: Battlefront II was heavily criticised for the way it allowed players to pay real money to get loot boxes that could contain items that actually affected gameplay. Some cried out that this represented a pay-to-win situation. It was a lot of bad press for EA. In response to this, EA removed microtransactions from the game completely just before its public launch, with the developer saying it needed more time to adjust them before bringing them back. Today, EA confirmed that microtransactions are coming back in April, though this time around you will only be able to purchase cosmetic items–that is, those that do not affect gameplay. Previously, EA let you pay for an opportunity to get items that gave you a theoretical advantage such as improved grenades or shields.

Before microtransactions return, however, EA is launching an update on March 21 that significantly changes how progression works. Presently, Star Cards and other items that impact gameplay, can be acquired in loot boxes–called Crates in Battlefront II–that you can unlock through normal gameplay progression. But with the new update, the only way to get Star Cards is through standard progression. “If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip,” EA said.

If you already acquired Star Cards, the good news is that you won’t lose these when the update comes out. Additionally, all of the extra heroes and weapons you already unlocked will stay with you when the patch arrives.

Regarding Crates specifically, you’ll get these in a number of ways, including logging in every day and completing the game’s various timed challenges. Crates will only include cosmetic items–such as emotes or poses–as well as Credits.

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Prepare for “All Out War” in Star Wars: Force Arena

PREPARE FOR “ALL OUT WAR” IN STAR WARS™: FORCE ARENA

Luke Skywalker Returns From Ahch-To With Three New Characters and New Arcade Mode

SEOUL, Korea – March 16, 2018 – Today, Netmarble Games Corp., the fastest-growing mobile game company worldwide, and Lucasfilm announce the release of a new update to Star Wars™: Force Arena featuring characters and content from the Last Jedi. Returning from his self-isolation on Ahch-To, Luke Skywalker is joining the Star Wars™: Force Arena character roster along with the revived R2-D2, Supreme Leader Snoke, and the Elite Praetorian Guards.

“We’re happy to welcome the wise Luke Skywalker to Star Wars: Force Arena with this new update,” said Seungwon Lee, Chief Marketing Officer of Netmarble Games. “Alongside his trusty companion R2-D2, Luke can now join the battle and offer his invaluable assistance in helping players defeat the First Order!”

The new update will also add the new “All Out War” arcade mode where players can face off against each other using 18 cards each. Players can experience the desolate, rust-colored planet, Crait, as depicted in the Star Wars™: The Last Jedi™, in “All Out War” as a new arcade mode map

Along with the new characters and game mode, the latest game update will also introduce a new in-game event – “Assault on Starkiller Base”. Players who succeed in their attack on the base will receive special rewards based on how many times they cleared the mission.

Star Wars™: Force Arena boasts more than 80 playable in-game cards, including new faces from the recent movie release, Rogue One™: A Star Wars™ Story. Star Wars™: Force Arena is available on the iTunes App Store and Google Play. For more information on the game, visit the official website at www.StarWarsForceArena.com.

Celebrating Our 14 Year Anniversary! Prizes All Month Long!

For the past 14 years, we have had the honor of bringing you daily news, product reviews and coverage of many conventions.   We have enjoyed sharing our love of Star Wars with you.  As our 14 year anniversary is upon us, we would like to thank both our staff and our readers.  To our staff, we are grateful for the commitment, drive, and energy that you to bring to Yodasnews. Without your tireless dedication, none of this would be possible.  To our readers, it is your dedication and loyalty that keeps alive this great franchise; it is a pleasure and an honor to share it with you.

During the month of February, we have amazing giveaways planned to thank you, our readers, for all your support over the last 14 years! 

Also, as with previous anniversaries, we are giving away prizes for both our casual readers and those who follow us on social media. Keep your eye out for special events to test your creativity, fun and competitive trivia nights, and much more. Some of the items up for grabs include Gift Cards to your favorite online stores, statues, mini busts, action figures,  and more! Over 125 prizes worth over $6,000! 

It all starts today, stay tuned for how to enter the first giveaway around 8pm EST today! If you don’t follow us on Social Media, now is the best time to do it as we will do random giveaways not posted here on Facebook, Twitter and Instagram! Links at the top right of the website, and on this page!

Some of the items up for grabs include:

  • Five $40 Gift Certificates to BBTS
  • John Boyega Topps Star Wars Authentic Autograph 
  • Limited Edition Art Prints from Joe Corroney
  • Jawa Sixth Scale Figure by Sideshow Collectibles
  • Han Solo in Carbonite Sixth Scale Figure by Sideshow Collectibles
  • Yoda Sixth Scale Figure by Hot Toys via Sideshow Collectibles
  • Mandalorian Skull Mini Sculpture From Regal Robot
  • Kotobukiya OBI-WAN KENOBI A NEW HOPE ARTFX STATUE
  • Kotobukiya EMPEROR PALPATINE ARTFX+
  • Kotobukiya THE FORCE AWAKENS HAN SOLO & CHEWBACCA TWO PACK ARTFX+
  • Kotobukiya  The Force Awakens – REY AND FINN ARTFX+
  • Kotobukiya  POE DAMERON & BB‐8 TWO PACK ARTFX+
  • Kotobukiya  DEATH TROOPER TWO PACK ARTFX+ STATUES
  • Kotobukiya FIRST ORDER STORMTROOPER FN‐2199
  • 2017 Membership Kit to Rancho Obi-Wan which includes a T-Shirt
  • Gentle Giant Jyn Erso (Seal Commander) Mini Bust
  • Gentle Giant IG-88 Collector’s Gallery Statue
  • Gentle Giant Bib Fortuna Mini Bust
  • Gentle Giant Luke X-Wing Pilot 40th Anniversary Classic Mini Bust (SDCC 2017 Exclusive)
  • Gentle Giant Darth Vader 40th Anniversary Classic Mini Bust (SDCC 2017 Exclusive)
  • Over 50 3 3/4 Action Figures From various lines (The Last Jedi, The Force Awakens, Black Series, Clone Wars, etc.)
  • Top Trumps Card Games
  • Topps Galactic Connexions HallMark Exclusive Trading Discs
  • Acme Archives Star Wars Clone Wars Asajj Ventress Character Keys (Razor’s Edge Exclusive)
  • Disney Store Star Wars The Force Awakens Captain Phasma Statue
  • Funko Star Wars Boba Fett Premium Hikari Sofubi Figure
  • Gentle Giant Star Wars Biker Scout 12 Inch Jumbo Figure
  • Hasbro Star Wars Black Series Luke Skywalker Centerpiece Statue
  • Iron Studios Star Wars Han Solo in Stormtrooper Disguise Statue
  • Marvel 2015 Star Wars #1 Hasbro Toyfair Previews Exclusive Cover
  • Episode 1 Darth Maul Die Cast Watches (x2)
  • Kenner 1997 Cloud Car with Pilot
  • Kenner 1996 (POTF) Luke’s T-16 Skyhopper
  • Kenner 1997 Action Collection Jawa
  • Kenner 1998 Action Collection Wicket The Ewok
  • Kenner 1998 Cantina Aliens (x3)
  • Hasbro 2007 30th Anniversary Obi-Wan Kenobi Jedi Starfighter Transformer
  • Hasbro 2002 Darth Maul Unleashed Figure w/ Stand
  • Hasbro 2002 12″ Gamorrean Guard
  • Hasbro 2003 ANH Imperial Dogfight Tie Fighter with Pilot
  • Star Wars The Black Series Astromech Droids 3 3/4-Inch Action Figures – Entertainment Earth Exclusive (x2)
  • Funko Pops
  • And much more!!!

You can see these, as well as, other prizes right here. Of course, none of this could be possible without the generosity and support of our Anniversary Sponsors, so be sure to check them out on our prize page and support them.

 

Star Wars Battlefront II Team Wants To Make More Arcade Content

Via Comicbook.com:

Star Wars: Battlefront II has been getting a decent amount of content since its launch last November, including new story DLC, amongst other things that tied in with the release of Star Wars: The Last Jedi. But that isn’t stopping the team from dreaming of even more stuff down the line.

The game’s design director, Dennis Brannvall, recently took to Twitter to discuss potential new additions to the game’s Arcade Mode, which challenges players across a number of scenarios based around the characters of the series.

When a fan asked Brannvall on Twitter, “Just a question. While the online, community is enjoying the Jetpack event, what can the offline players expect to happen before the next season? As someone who can’t afford Playstation Plus, I just wanted a little clue, please,” the design director responded, “We’re not ignoring our PvE audience! Arcade is doing really well, so of course we’re eager to make more content for it”. He didn’t give a time frame as to when players can expect this content, but at least it’s coming.

And it appears that Brannvall didn’t forget about fans of Star Wars: The Clone Wars either. Another fan asked, “please tell me there will soon be a clone wars only playlist. I rarely ever get the clone wars maps and when I do, I’m the clankers. I have to play as my clone brothers too!”

Brannvall confirmed as such, simply noting, “Yes, coming,” but stopping just short of confirming a release date for it.

Chances are we’ll see more announcements for Battlefront II in the months ahead, and perhaps even during EA’s Play event, which is likely to be held around the same time as the Electronic Entertainment Expo (well, a few days before, anyway). That’s not a confirmation, but considering that the game’s sales are picking up a bit, expect something to come down the line, sooner rather than later.

For now, there’s a lot of good content to enjoy, both in single player and online multiplayer. So if you’re picking up Battlefront II, you’ll be quite busy.

BATTLEFRONT II – New Updates Are On The Way

Via Ea.com:

It’s been an eventful few months for Star Wars™ fans, hasn’t it? Star Wars™ : The Last Jedi ™ swept into theaters, and millions of players lived out their Star Wars fantasies in Star Wars™ Battlefront™ II. With the release of The Last Jedi Season, the Resistance’s brave freedom fighters and the First Order’s imposing stormtroopers engaged in desperate showdowns on Crait over 156 million times, while X-wings and TIE fighters chased each other through the skies above D’Qar.

Together, you completed over 10 million quests for your factions. 58% of you chose to join Captain Phasma and the First Order, while 42% fought alongside Finn and the Resistance.

And to quote Luke Skywalker on the salt-covered plains of Crait, “the war is just beginning.” The most recent update added Iden’s TIE/LN fighter as a hero starfighter and incorporated the Crait map into Blast Mode. The next few months are packed with massive additions to Star Wars Battlefront II.

We’re working on a revamped progression system. Your feedback has been essential here, and we are preparing significant changes to progression that will address many of the things we’ve seen players asking for. We’ll be sharing more details about these changes in March.

A game mode called Jetpack Cargo is coming in February. Two teams of eight players equipped with jet packs compete in Jetpack Cargo, a frantic, fast-paced way to play. This mode will only be available for a limited time, so don’t miss it.

A new Season is coming soon. We’ve learned a lot from the first season of content for Star Wars Battlefront II, and we’re integrating those insights into our plans moving forward. We know you’re waiting for details on what’s coming in the next season, and we’ll have more to tell you soon.

Our goal has always been to create the best possible experience taking into account the feedback of our fans to continue to evolve and grow Star Wars Battlefront II.

On behalf of everyone on the Star Wars Battlefront II team, may the Force™ be with you, and we will see you on the battlefront!

Click below to see the full article.

Star Wars Battlefront 2 Art Director Discusses Designs

Via Comicbook.com:

Star Wars Battlefront II has had quite the controversy surrounding it even before the game launched. Despite that, the story campaign in the sequel for the revival of the Battlefront series was stunning, and some of the recreations found in-game were incredibly detailed and spot-on. While many are upset over EA’s pay-to-win model for the title’s multiplayer, others were excited to see more of their favourite universe seen in Star Wars Battlefront II.

Art director Steve Uphill recently sat down alongside producer Robert Wyle and designer John Stanley from Criterion Games to talk a little bit about their work with Lucasfilm regarding the latest Star Wars title. More specifically, they dove right in about the particular Fondor Dock design.

When asked why they wanted to develop Fondor Dock in-game, Steve Uphill said “We always wanted to develop some type of dock and LucasFilm proposed that we focus on a level around Fondor, which is an Imperial Industrial system.We were really excited about this, as Fondor is a planet that hadn’t been shown in film before. So we had an opportunity to get creative and visualize how this location could appear.”

The research that went into the in-game translation came from looking at Star Wars space stations from the franchise, and paying special attention to the Shield Gate seen in Rogue One: A Star Wars Story. The team took inspiration from aircraft characters, drew up a design, and upon LucasFilm’s approval – got to work.

“For us, the Fondor Dock is a crowning moment. There were other challenges that came out well, such as the Resurgent class Star Destroyer, which was a momentous task that turned out to be a fantastic looking level.”

“There were challenges finding the right balance between art, design, Star Wars authenticity and readability to players,” Uphill stated about the challenged faced during this process. “Fondor Dock is a big structure and the section players get to fly around is probably three or four times the size of a Star Destroyer. For us, it was a case of designing something that looks great from a distance with a real imposing Imperial feel but also looks great close-up.”

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‘Star Wars: Battlefront 2’ Has Solved ‘Last Jedi’ Plot Hole

Via Nme.com:

This makes a whole lot of sense…

An apparent plot hole in Star Wars: The Last Jedi has been solved in the downloadable content (DLC) for Star Wars: Battlefront II.

Fans were left confused after the opening sequence of The Last Jedi showed Resistance fighters planting bombs inside the First Order’s Dreadnought ship, without offering any prior explanation as to how they knew where to leave the explosive arsenal.

But that very question has now been solved by Battlefront II’s ‘Resurrection’ DLC – and it makes a whole load of sense.

Battlefront II‘s DLC reveals that game protagonist Iden Versio and her daughters obtained the plans to the Dreadnought and “transferred” them to General Leia Organa in an attempt to help the Resistance.

In turn, this meant that Poe Dameron and the Resistance bombers knew exactly where to deploy their bombs.

Click below to read the full article.

After ‘Star Wars’ game uproar, $3 billion in stock value wiped out!

Via CNBC.com:

Electronic Arts’ shareholders are running for the hills this month and for good reason. The company’s profitable business model is now at risk after angry gamers revolted over its aggressive in-game moneymaking strategy in “Star Wars Battlefront II.”

EA’s stock is down 8.5 percent month to date through Tuesday compared with the S&P 500’s 2 percent gain, wiping out $3.1 billion of shareholder value. Its competitors Take-Two and Activision Blizzard shares are up 5 percent and 0.7 percent respectively during the same time period.

After EA gave a December quarter sales forecast slightly below Wall Street estimates on Oct. 31, some analysts suspected it was due to the “Stars Wars” title. The shares fell 4 percent the following day.

Click Here for the full story at CNBC.com

THE MAKING OF STAR WARS BATTLEFRONT II

Via Starwars.com:

STARWARS.COM GRABS A CONTROLLER AND GOES INSIDE THE NEW GAME.

With any sequel comes immense pressure. The need to make it as good, if not better, than what came before. The need to make it bigger, either visually, emotionally, or both. The need to have it build upon its predecessor but also stand strongly on its own. When you’re making a video game sequel and it’s called Star Wars Battlefront II, you definitely feel that pressure. This is the story of how Lucasfilm, EA, DICE, Criterion, and Motive rose to the challenge.Press startThe original current-gen Star Wars Battlefront, a multiplayer action shooter, launched in November of 2015, coinciding with the release of Star Wars: The Force Awakens soon after. The game received strong reviews and went on to sell millions, marking, along with its film cousin, the start of a new era of productivity for a galaxy far, far away. Thanks to the power of modern consoles like PlayStation 4 and Xbox One, Battlefront featured the most fully-realized take on Star Wars ever seen in a video game. Character models and ships were detailed in ways not previously possible, from scuffs on stormtrooper armor and scratched paint on snowspeeders to the cleft in Mark Hamill’s chin. There were ground battles and aerial combat exercises on planets from the original trilogy, The Force Awakens, and even on Sullust — a world only previously mentioned in The Empire Strikes Back and finally brought to life for the game. (Running side-by-side with an AT-AT on Hoth as it kicks up snow, just one of many great Battlefront moments, was something of a dream come true.) For the developers, however, there was still a feeling of missed opportunities and more work to do — which would ultimately shape Battlefront II.

“We were super proud of Battlefront,” says senior producer Orion Kellogg of the Lucasfilm games team. “It was great to bring the Battlefront franchise back to consoles and in HD. It just looked amazing and it really fulfilled a lot of Star Wars fantasies, but we knew we weren’t done. We knew that it was going to be a multi-game franchise, and we knew we wanted to bring, right off the bat, some of the things that the fans called out as missing from the first one.”

But first, they were determined to address the bantha in the room.

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